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We checked and yes, not being able to use debugging in 64-bit mode is normal in that M8 does not support it, however it looks like we might be able to add such support now. The code that does 64-bit debugging is slightly different from the code that does 32-bit debugging, and built-in script engines used to lack a couple of things for 64-bit debugging, but there were some advances on that front and it seems like we now have all that we need for the functionality that we expose, in both modes. If we do an update to M8 - which we might, but no promises - we'll look closer and if things are as they seem to be, we'll get 64-bit debugging in.
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